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SpaceMonger 2.1

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History

For what it's worth, these version numbers have existed at one point or another:

Version Release Date Copies Still Exist Comments
1.0   no First version, written in an afternoon in Nov 1997
on Windows 95 OSR/1 using Visual C++ 4.0 and MFC.
Functional, but very simple, and unreleased to anybody.
1.0.1   no Minor bug fixes.
1.0.2   yes Added zoom-in support the next week.
1.0.3   no Minor bug fixes.
1.1   yes Released to close friends in 1998
1.2   yes Released to close friends in late 1999.
First version built with Visual C++ 6.0 (I think).
1.3 Spring 2000 yes First public release, to my web site.
Had much faster scanning engine than v1.2.
1.3.1   no Minor bug fixes and additions.
1.3.2   no Minor bug fixes and additions.
1.3.3   yes Minor bug fixes and additions.
1.3.4 Sep 13 2000 no Second public release: Uploaded to my web site and to SimTel
1.3.5 Oct 2 2000 yes (v1.3.5 was featured in Lockergnome)
Third public relese: Uploaded to my web site and to SimTel
1.3.5fr   yes Added French Edition of v1.3.5 to my web site,
more-or-less on a lark
1.4 Oct 16 2000 yes Last public release before release of v2.1.
Merged French code into original code-base.
1.4.1   yes 1.4.1 was incomplete and never released;
fixed French spellings and added Dutch translation; fixed deletion bug
2.0   yes 2.0 had a brand-new scanner and renderer,
and a lot of new UI code. 2.0 no longer used MFC, but used the
Windows APIs directly. Eight months of work on 2.0; then halted
in October 2001 for legal reasons.
2.1 [pending] yes Brand-new everything.
Look and feel is similar to that of 2.0, but 2.1 has all new code based
around the highly-portable Wink development framework.

Even though versions existed prior to the SimTel upload of v1.3.4, I highly doubt anybody downloaded any of them from my web site. I still have copies of some of the old versions (and even some of the old source code), but I doubt anybody else does.

Version 2.0 and version 2.1 are very similar in appearance and in function, but under the hood, they're 100% different: there's at most only a couple dozen lines of code common between them. I could have called version 2.1 "version 3.0", but since v2.0 was never released, and v2.1 has a very similar look-and-feel to v2.0, I decided to call it v2.1 instead.

Why was v2.0 never released? Read the Old News section for the full story.

 
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